Answer by pixelplacement
Your best bet would be to encapsulate your character in an empty GameObject and place this "holder" on the path. That way you are free to cause your character to change his y axis while the cage around...
View ArticleAnswer by pixelplacement
Just put an example together on the support site for iTween that I hope helps out with this. Hope it helps: http://itween.pixelplacement.com/examples.php
View ArticleAnswer by pixelplacement
Your best bet would be to encapsulate your character in an empty GameObject and place this "holder" on the path. That way you are free to cause your character to change his y axis while the cage around...
View ArticleAnswer by pixelplacement
Just put an example together on the support site for iTween that I hope helps out with this. Hope it helps: http://itween.pixelplacement.com/examples.php
View ArticleAnswer by araz01
I HAVE THE ANSWER! Create an empty Object on the path of iTween and create a character that follows this object. improve it by adding the furthest and closes the distance, being 4 and 0 maybe or...
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